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번역 항목 5,871개
#원문번역문수정
1601 {19,255,255}Belenus{0} 「Asaka{3,20}, {3,255}Asaka!
최근: 9클로 · 06-22 11:37
1602 {19,255,255}Belenus{0} 「Please{3,30}!{3,255}{0} Can't you save her!?
최근: 9클로 · 06-22 15:50
1603 {19,255,255}Valkyrie{0} 「It is already too late{3,30}.{3,255}{0} No one can defy{0} their destiny.
1604 {19,255,255}Belenus{0} 「You speak of destiny?{0} {1}{0} As if such talk could possibly ease my mind!?
최근: 9클로 · 06-22 15:49
1605 {19,255,255}Belenus{0} 「I loved her{7,11}-{7,1}
최근: 9클로 · 06-22 15:51
1606 {19,255,255}Valkyrie{0} 「There is still a way{3,12}・・・
1607 {19,255,255}Belenus{0} 「I'll do anything!{3,20}!{3,255}{0} Tell me!
최근: 9클로 · 06-22 11:37
1608 {19,255,255}Valkyrie{0} 「The ritual of Soul Transfer・・・{3,40}{3,255}{0} It means, if you truly desire it,{0} you may take her place{3,20}...{3,255}{0} But you would have to die in{0} her stead.
최근: 9클로 · 06-22 15:52
1609 {19,255,255}Belenus{0} 「I was a slave to circumstance{3,30}.{3,255}{0} There was nothing I could say.
최근: 9클로 · 06-22 16:02
1610 {5}{3,4}{18}Let us go.{17,180,0}
1611 {19,255,255}Asaka{0} 「There aren't any today.
1612 {19,255,255}Belenus{0} 「{3,12}・・・
최근: 9클로 · 06-22 11:37
1613 {19,255,255}Asaka{0} 「Lord Belenus?
최근: 9클로 · 06-22 11:37
1614 {19,255,255}Belenus{0} 「{3,12}・・・{3,255}I am fine{3,30}. {3,255}{0} Well, we should head home.
최근: 9클로 · 06-22 11:37
1615 {19,255,255}Asaka{0} 「Yes, Lord Belenus.
최근: 9클로 · 06-22 11:37
1616 {5}{18}{3,4}Hadta have been{3,12}...{3,3}Lessee...{0} {5}Three, Four years ago{3,20}.{0} {5}{3,3}I don't remember too well{3,25},{0} {5}{3,3}but I think so.{17,240,0}
1617 {5}{3,3}{18}I was workin' in Villnore.{17,120,0}
1618 {5}{18}{3,3}Hold on{3,20}, {3,3}Don't rush me here{3,12}...{17,120,0}
1619 {5}{18}{3,3}What was I doin'?{3,15}{0} {5}{3,3}Ah, it wasn't nuthin' that bad.{3,15}.{0} {5}{3,3}I was workin'... Uh... Security{3,30}.{0} {5}{3,3}Like an escort, ya know?{17,240,0}
1620 {18}{3,3}{5}For who, you say?{17,60,0}
1621 {5}{18}{3,3}They were,{3,10} um...{3,10},{3,3}Slave traders{3,30}.{0} {5}{3,3}Oh come on, don't gimme that look!{17,180,0}
1622 {5}{18}{3,3}It gets better, okay?{3,30} {3,3}Hear me out{3,20}.{0} {5}{3,4}Yeah,{3,10} {3,3}it's all comin' back to me now{3,30}.{0} {5}{3,3}Kinda an embarrassing story, really.{17,180,0}
1623 {5}Road into Town
1624 Do you understand?{0} ・Once more{0} ・I understand
1625 {19,255,255}Sprite{0} 「There was something else, too.{0} Lenneth{3,30},{3,255} you were asked to have the{0} Accursed Flame Gem repaired, right?{0} Did you repair it and send it on to Asgard{3,30}?{3,255}{0} Well, if you haven't done it yet,{0} you had best do it soon.{0} {1}{0} You can have the Accursed Flame Gem{0} repaired in the Forest of Spirits.
1626 {19,255,255}Sprite{0} 「Now for the moment of truth{3,30}.{3,255}{0} Good luck.
1627 {19,255,255}Sprite{0} 「Good luck.
1628 {4,1}{5}To find out how many times you can use{0} {5}this weapon in a normal attack,{0} {5}Press the 〇 button.{4,0}
1629 {4,1}{5} To find out how many times you can use{0} {5}this weapon in a normal attack,{0} {5}Press the ✕ button.{4,0}
1630 {4,1}{5} To find out how many times you can use{0} {5}this weapon in a normal attack, {0} {5}Press the △ button.{4,0}
1631 {4,1}{5} To find out how many times you can use{0} {5}this weapon in a normal attack, {0} {5}Press the 口 for an explanation.{4,0}
최근: 9클로 · 06-22 09:37
1632 {3,0}・About weapons and normal attacks{0} ・About special attacks{0} ・About CT{0} ・About combo attacks{0} ・About the order of normal attacks{0} ・About the power of special attacks{0} ・About Magic Crystals and Purple Gems{0} ・Overattacks{0} ・Combo Guard{0} ・About increases in Special Attack Gauge{0} ・About Special Attack Link{0} ・List of Fighting Methods
1633 {5}A character has different attack capabilities{0} {5}depending on what weapons he/she owns.{0} {5}Most weapons are capable of 1 to 3 normal attacks{0} {5}and there are many ways to combine them.{0} {5}For instance, you could use A alone, A+C, B+C, etc.{0} {1}{0} {5}There are basically two types of weapons,{0} {5}strength weapons and high hit-rate weapons.{0} {5}Strength weapons are powerful but only{0} {5}capable of a few attacks,{0} {5}while weapons that have high hit-rates{0} {5}are capable of multiple attacks.{0} {5}There are advantages and disadvantages to both{0} {5}kinds of weapons, so it is handy to have the members {0} {5}of your party carry both kinds of weapons.
1634 {5}Watch the Special Attack Gauge in the{0} {5}lower left corner{0} {5}of the screen and you will see that it{0} {5}rises when you hit the enemy.{0} {5}When it reaches 100% you can launch a{0} {5}special attack.{0} {5}When you are in the special attack mode{0} {5}strike quickly!!{0} {5}The best advice I can give you at this point{0} {5}is to {4,1}push the button as fast as you can!{4,0}
1635 {5}The charge turn(CT)value rises{0} {5}when you launch a special attack or magic.{0} {5}{4,1}CT falls during the turn and you will be able to{0} {5}launch another special attack or{0} {5}magic attack when it reaches 0.{4,0}{0} {5}While special attacks and magic are powerful,{0} {5}they cannot be used in rapid succession.
1636 {5}When the enemy is hurt it is temporarily defenseless.{0} {5}If you attack and enemy in this condition{0} {5}your attack will always land a hit.{0} {5}This kind of continuous HIT is called a “Combo”.{0} {5}If your companions attack in combination{0} {5}or if an individual continues to attack with{0} {5}a normal attack, then HIT numbers will go up quickly.{0} {5}In other words, when in Combo status,{0} {5}{4,1}after the first attack scores a hit,{0} {5}all subsequent attacks are guaranteed to score hits.{4,0}{0} {5}Attacks that are spread out can be avoided,{0} {5}but Combo results can be awesome{0} {5}since it is not possible to evade them.
1637 {5}The Special Attack Gauge rises with normal attacks.{0} {5}However the gauge will fall if {0} {5}a Combo is halted.{0} {5}Combos are essential in setting up special attacks.{0} {1}{0} {5}Also, if the enemy is still alive after{0} {5}a special attack has ended,{0} {5}another character can attack,{0} {5}so long as the special attack gauge has not{0} {5}reached 100%.{0} {5}Remember this point and you'll be happy you did.
1638 {5}You can chose the order in which to use{0} {5}your normal attacks.{0} {5}{4,1}Go to the Camp screen to make those decisions.{4,0}{0} {5}Think about how you want to conduct {0} {5}a combination attack.{0} {5}Your best bet is to{0} {5}decide on a course of action ahead of time.
1639 {5}Basically, the strength of a special attack{0} {5}is determined by the character's ATK,{0} {5}but it will also increase depending{0} {5}on the number of HITs.{0} {5}If 50 HITs have landed during a special attack,{0} {5}then power will increase 50%.{0} {5}However, a Combo is halted in special attack mode{0} {5}after a certain period of time has elapsed,{0} {5}so be careful.{0} {5}Of course, even if the combo has been halted,{0} {5}your special attack will still score a guaranteed HIT.
1640 {5}When your attack scores a hit,{0} {5}two types of gems can appear,{0} {5}depending on the circumstances.{0} {5}The first is a blue gem called a Magic Crystal.{0} {5}{4,1}When you score a HIT on your enemy in mid-air{4,0},{0} {5}you will receive one and{0} {5}your experience points will be revised upwards.{0} {5}You will get a 5% bonus for each one, so they're great!{0} {5}If you collect 20 your experience points will double!{0} {5}The second type of gem is purple{0} {5}and is called a Purple Gem.{0} {5}You get this one{4,1} when your attack scores a hit{0} {5}on the enemy on the ground.{4,0}{0} {5}This gem restores CT once.{0} {5}Normally, CT is restored after each turn,{0} {5}but if you store up Purple Gems you will be able{0} {5}to launch special attacks more quickly.
1641 {5}You can always see how much stamina{0} {5}your enemy has by looking at the gauge.{0} {5}I should probably talk about whipping dead horses(?){0} {5}An “OVER ATTACK” warning will come on screen{0} {5}if you continue to attack even though{0} {5}your enemy's stamina is at 0.{0} {5}In other words you are over-doing it.{0} {5}{4,1}Continuing to attack a dead enemy{0} {5}is a waste of time and energy.{4,0}{0} {5}Well, of course there are some plusses{0} {5}in attacking even though stamina is 0.
1642 {5}If the first attack is countered,{0} {5}{4,1}the second hit will always be countered{0} {5}when you go for combo timing.{4,0}{0} {5}This is called “Combo Guard”, and{0} {5}a “Combo Guard” warning will appear on the screen.{0} {5}If you delay your timing in pushing the button,{0} {5}then you will no longer have Combo Hits,{0} {5}but {4,1}then the Combo Guard will not go into effect.{4,0}{0} {5}Understand?{0} {5}It is essential that your first hit lands.
1643 {5}When the Special Attack Gauge reaches 100%{0} {5}you can let loose a powerful Special Attack.{0} {5}{4,1}The amount the gauge increases for{0} {5}each attack is set{4,0},{0} {5}so the combination of characters in your party{0} {5}is extremely important.
1644 {5}The Special Attack Gauge also increases when{0} {5}special attacks land. So when you finish{0} {5}a special attack,{0} {5}if the gauge reads 100%{0} {5}{4,1}you can start a new special attack!{4,0}{0} {5}This is called the Special Attack Link.{0} {5}Since a party has 4 members, it is possible{0} {5}to continue with as many as 4 Special Attack Links.{0} {5}However, while you are in the Special Attack Mode,{0} {5}the green bar meter continues to fall{0} {5}and when it reaches 0{0} {5}the mode will end{3,12}・・・{3,255}.{0} {5}Actually this green bar meter corresponds{0} {5}to the numbers on the Special Attack Gauge.
1645 {5}This means that the Special Attack Gauge value{0} {5}is different at the end of {4,1}a special attack mode,{0} {5}depending on whether the buttons were{4,0}{0} {5}pushed quickly or slowly.{0} {5}Theoretically, if timing is perfect,{0} {5}the special attack gauge will already be at 100%{0} {5}when the special attack is launched.{0} {1}{0} {5}However, in actuality, even if timing is perfect,{0} {5}it doesn't work this way since points are revised{0} {5}downward by an amount that is predetermined.{0} {5}The point loss is greater with each continuation{0} {5}so that the loss on a 2nd continuation is greater than{0} {5}it was the first time and it is greater if there is{0} {5}a 3rd continuation.{0} {1}{0} {5}Loss with the first continuation is 20%, 40% with the 2nd{0} {5}and 60% with the third.
1646 {5}In other words,{0} {5}if timing is perfect on the first special attack{0} {5}the gauge will need to be at 20{0} {5}to be able to continue with a second attack.{0} {1}{0} {5}However, to continue for a fourth attack{0} {5}the gauge would need to be at 60.{0} {5}So in Special Attack Links{0} {5}{4,1}the order of the special attack is important.{4,0}
1647 {5}So, now you see that basically there{0} {5}are 3 attack methods depending on your purposes.{0} {5}They're based on the elements listed above.{0} {1}{0} {5}The first is fighting to defeat an enemy.{0} {5}The special attack is at the core of your offense.{0} {5}Since the damage inflicted by a special attack{0} {5}depends on the number of HITs, you can see that{0} {5}characters with high attack strength should be{0} {5}positioned at the end of a combination.{0} {5}You might think I'm exaggerating,{0} {5}but comparing the damage{0} {5}inflicted by a normal attack looks like a miscalculation{0} {5}next to the damage inflicted by a special attack.
1648 {5}The second way to fight is to build up{0} {5}experience points.{0} {5}If you don't use your head{0} {5}you won't become more skilled.{0} {5}So, basically you want to build up{0} {5}hit numbers using the characters{0} {5}that have high hit-rates, while scoring mid-air combos.{0} {5}The questions then becomes one of how to{0} {5}go about quickly building up HIT numbers?{0} {5}Because you can't get Magic Crystals or{0} {5}Purple Gems with special attacks.
1649 {5}The third way to fight is to restore CT.{0} {5}While your attack should be aimed at{0} {5}taking the enemy out, have you{0} {5}sensed that timing is a bit on the tricky side?{0} {5}Ideally, you would think that{0} {5}you could parcel out Purple Gems{0} {5}to restore CT while continuing a special attack{0} {5}and then you could use the special attack all the time.{0} {5}But if you're too quick, then you{0} {5}hit in mid-air and{3,12}・・・{3,255}
1650 {19,255,255}Sprite{0} 「There doesn't seem to be anyone with{0} the ability that is needed. {0} If there is someone who has{0} some amount of that ability{3,12}...{3,255}{0} No problem.
1651 {5}{4,5}Necessary Hero Value 40{4,0}
1652 {5}{4,5}Necessary Hero Value 50{4,0}{0} {5}A hard-hitting warrior.{0} {5}A warrior who has acquired Tactics.{0} {5}A warrior who has acquired Leadership.{0} {5}A warrior who has acquired Identify.
1653 {5}{4,5} Necessary Hero Value 65{4,0}{0} {5}Archers.{0} {5}A warrior who has acquired Find Trap.{0} {5}A warrior who has acquired Survival.
1654 {5}{4,5}Necessary Hero Value 80{4,0}{0} {5}A diplomatic Einherjar.{0} {5}A warrior who has obtained Trick.{0} {5}A warrior who has obtained Demon Int.{0} {5}A warrior who has obtained Hear Noise.
1655 {5}{4,5}Necessary Hero Value 90{4,0}{0} {5}A very agile Einherjar.{0} {5}an Einherjar who has obtained Swimming.{0} {5}A warrior who has obtained March.{0} {5}A warrior who has obtained Attack Pow.{0} {5}A warrior who has obtained Defend.{0} {5}A warrior who has obtained Resist Damage.
1656 {5}{4,5}Necessary Hero Value 100{4,0}{0} {5}A sorceress.{0} {5}A brave soul.{0} {5}A warrior who has obtained Hit.{0} {5}A warrior who has obtained Monster Int.
1657 {5}{4,5}Necessary Hero Value110{4,0}{0} {5}A sorceress.{0} {5}A warrior who has obtained Undead Int.{0} {5}A warrior who has obtained Avoid.{0} {5}A warrior who has obtained Resist Magic.
1658 {5}{4,5}Necessary Hero Value 120{4,0}{0} {5}A very brave soul.{0} {5}A warrior who has obtained Fight.{0} {5}A warrior who has obtained Counter.{0} {5}A warrior who has obtained Leadership.{0} {5}A warrior who has obtained March.{0} {5}A warrior who has obtained Formation.
1659 {19,255,255}Sprite{0} 「Lenneth, you must be tired, {3,40}。{3,255}{0} Is there something you wish to ask?
1660 {19,255,255}Sprite{0} 「I will remain here{3,30}.{3,255}{0} Until then{3,20},{3,255} Lenneth{3,40}.{3,255}{0} As a token of my esteem{3,12}...{3,255}{0} {1}{0} The abilities of the Einherjar of Asgard{0} are not determined by strength alone.{0} An Einherjar's personality{0} has a major impact on the outcome.{0} Physical strength alone is not enough.{0} You must send to Asgard only{0} those warriors who have undergone{0} personal growth.{0} {1}{0} Well{3,12}...{3,255}of course,{0} the point is{3,12}...{3,255}how much{3,12}...{3,255}?
최근: 9클로 · 06-22 06:43
1661 {19,255,255}Sprite{0} 「An Einherjar's activities in Asgard{0} are also dependent on the warrior's armament.{0} It's very different.{0} {1}{0} Even if you make a mistake, don't send{0} someone who is lightly armed{3,30}.{3,255}{0} {1}{0} Don't think that just because Asgard is{0} the world of the gods{0} that there won't be any need for armaments.
최근: 9클로 · 06-22 06:40
1662 {19,255,255}Sprite{0} 「Do you understand me{3,30}?{3,255}{0} Well then, good luck.
1663 {19,255,255}Sprite{0} 「Lenneth, you must be tired{3,20},{3,255}{0} Is there something you wish to ask?
1664 {3,0}・About Einherjar qualities Freya has requested{0} ・About battle
1665 {19,255,255}Valkyrie{0} 「I sense an enemy.
최근: 9클로 · 06-19 16:34
1666 {19,255,255}Freya{0} 「Yes, there is one{3,30},{3,255} an undead!!
1667 {19,255,255}Freya{0} 「Lenneth{3,10},{3,255} are you ready{3,30}?{3,255}{0} {1}{0} I can accompany you through this ruin,{0} but when you leave this place,{0} I must return to Asgard.
최근: 9클로 · 06-19 16:37
1668 {19,255,255}Valkyrie{0} 「Yes.
1669 {19,255,255}Freya{0} 「Look at this{3,30},{3,255} Lenneth{3,40}.{3,255}{0} That is the Memory Camp.
1670 {3,0}{5}Record game (Save){0} {5}In Memory Camp status, open the Camp screen{0} {5}and select process data.
1671 {3,0}{5}Tools can be created in a dungeon{0} {5}only in Memory Camp.
1672 {19,255,255}Freya{0} 「I think you understand, but{3,30},{3,255}{0} eating souls{3,12}・・・{3,255}is a{0} desecration of the dead.{0} Having mercy on the undead is useless.{0} Enough, let's go.
최근: 9클로 · 06-19 16:41
1673 {19,255,255}Freya{0} 「There are many more undead{3,30} {3,255}{0} that are desecrating the dead.
1674 {19,255,255} Valkyrie{0} 「We shall not meet{0} for some time.
1675 {19,255,255}Freya{0} 「Just a moment.
1676 {19,255,255}Freya{0} 「When the Einherjar have been trained{0} they are sent to Asgard.{0} At that point you{0} will have finished the first cycle{0} of your appointed tasks.
1677 {19,255,255}Valkyrie{0} 「I understand.
1678 {19,255,255}Freya{0} 「The time you are allotted{0} is not limitless{3,20},{3,255} Lenneth.{0} Just as time passes on the earth below, time in Asgard also{0} grinds steadily onward.
최근: 9클로 · 06-22 10:09
1679 {19,255,255}Freya{0} 「At set intervals I will undertake to{0} inform you of events taking place{0} in Asgard.
최근: 9클로 · 06-22 10:09
1680 {19,255,255}Valkyrie{0} 「Thank you{3,30},{3,255} I understand.
1681 {5}Game time is stored as{0} {5}Chapters and Periods.
1682 {5}Periods are the time spent in towns{0} {5}or dungeons.
1683 {5}The Chapter is over after the passage of{0} {5}a set number of Periods, after which{0} {5}there will be a report from Freya.
1684 {5}The game is composed of 8 Chapters.{0} {5}The final battle, “Ragnarok” will commence when{0} {5}there are no more periods remaining until{0} {5}the end of the world.{0} {5}So be forewarned.
1685 {19,255,255}Freya{0} 「I have one more word for you...{0} That warrior...{0} I don't think he's suited to{0} become a hero.
1686 {19,255,255}Valkyrie{0} 「You mean Arngrim?
최근: 9클로 · 06-22 06:36
1687 {19,255,255}Freya{0} 「Yes{3,40}.{3,255} Of course he has brawn enough{3,30},{3,255}{0} but does he have what it takes inside?{0} The stuff that makes up an Einherjar{0} is much more than strength alone.
1688 {19,255,255}Freya{0} 「Good luck{3,40}.{3,255}{0} Taking leave of the Einherjar{0} is but a temporary measure.
최근: 9클로 · 06-22 10:55
1689 {19,255,255}Freya{0} 「Oh, and Lenneth,{0} {1}{0} If you don't understand the plan for{0} the training of the Einherjar,{0} or for the battle,{0} then ask HIM/HER your questions.
최근: 9클로 · 06-22 06:37
1690 {19,255,255}Freya{0} 「Well then...{0} We will meet at Ragnarok!
1691 {5}Artolian Mountain Ruins
1692 {19,255,255}Freya{0} 「To fight the enemy,{0} face your enemy and brandish a sword.{0} Any contact means a fight,{0} but you never know who will be first.
1693 {3,0}{5}Brandish sword・・・〇 button
1694 {3,0}{5}Brandish sword・・・✕ button
1695 {3,0}{5}Brandish sword・・・△ button
1696 {3,0}{5}Brandish sword・・・口 button
최근: 9클로 · 06-22 09:37
1697 {19,255,255}Freya{0} 「Lenneth{3,30},{3,255} I think you can{0} use that key here{3,30}.{3,255}{0} Please take a look at those iron bars.
1698 {3,0}{5}Investigate, Talk・・・〇 button
1699 {3,0}{5}Investigate, Talk・・・✕ button
1700 {3,0}{5}Investigate, Talk・・・△ button

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